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NEKROLITH

NEKROLITH

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Devlog

  • Prototype Gameplay Update
    September 02, 2023 by leowilbur110
    1
    #prototype, #gameplay, #mechanics
    Prototype Gameplay Footage We're hard at work finishing our playable prototype but in the meantime, here's a set of basic mechanics we've added plus some internal playtest footage of the upcoming prot... Continue reading
  • Devlog 2: Adding A Portrait/Dialog System
    August 24, 2023 by leowilbur110
    1
    #dialog, #portraits
    Dialog/Portrait System We've Added a dialog system with character portraits, was thinking of making them even larger and maybe doing them waist-up, thoughts? It seems this will be necessary since play... Continue reading
  • Devlog 1: Skeletal Combat Animations
    July 21, 2023 by leowilbur110#animations, #combat
    Devlog 1: Combat Animations We have an update on basic combat animations for our upcoming playable prototype. In Nekrolith, you play as Viessa: the last Paladin of a holy order of knights who've sacri... Continue reading
  • Devlog 0: Basic Test Scene Setup
    July 07, 2023 by leowilbur110#environment, #new assets
    Overview Hello and welcome to the first devlog for Nekrolith. Nekrolith is a dark fantasy action RPG with rogue-lite elements. In this devlog, we will review our process for setting up a basic test sc... Continue reading
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